From blog.wired.com
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Seasteading didn’t quite work out for libertarian ideologue Andrew Ryan in BioShock, the creepy game released in 2007 to widespread acclaim. Ryan’s underwater utopia collapsed, thanks in part to genetic enhancements that gave superhuman powers to the denizens of Rapture, turning it into a saltwater kill zone.
In BioShock 2, one of the most anticipated game [...]
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