From warcry.com
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Gaia Online will be featuring an in-game chat with Heroes creator Tim Kring as part of its ongoing celebrity chat series. For those not in the know, Heroes is entering its fourth season and centers around a group of...well, heroes of the super variety. Find out more about the chat after the jump.
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Gala-Net, Inc., the leading free-to-play online game publisher, has announced today, their partnership with Snail Electronic Co. Ltd. to publish Heroes of Gaia in the North American market this fall.
“We are pleased to bring Heroes of Gaia to our 6 million strong gPotato community! Heroes of Gaia’s greatest feature is that it can be played directly in an internet browser without any downloads, despite its top-notch visuals, complex gameplay...
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From pr-inside.com
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NATICK, Mass.--(BUSINESS WIRE)--Vivox (www.vivox.com), the market leader in voice services for online games, virtual worlds and the social web, today announced a new partnership with the world’s most active online community, Gaia Online, to bring voice chat to zOMG!, the site’s free browser-based MMO. Gaia Online’s more than 8 million unique monthly visitors have seamless access to zOMG!, an engaging adventure that blends social online...
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From businesswire.com
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It's amazing the things you can do with a little imagination. On Gaia Online, your imagination, coupled with amount of free time and virtual currency are your only limits when it comes to creating an alternate reality to play abound in.Contributor: C.B. JonesPublished: Oct 27, 2009
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From associatedcontent.com
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maindescription|'''The Gaiapedia''' is the wiki made to document everything about the game [[wikipedia:Gaia Online|Gaia Online]], including guides, forums, the history of the storyline, and every tip, term, and tidbit of knowledge you need to know about Gaia.
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maindescription|'''The Gaiapedia''' is the wiki made to...
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From wikia.com
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At GDC Austin on Thursday, Dave Georgeson, senior producer for Gaia Interactive's free-to-play casual MMO zOMG, said there are three keys to a successful online game: Make it fun for everyone, get users to want to buy, and make it easy for users to buy. "I know that's not rocket science, but if you don't get it at a fundamental level, you just won't succeed," he said, adding that online games must be both "accessible ...
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From feedburner.com
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SAN JOSE, Calif. – October 30, 2009 – In years past, Gaia Online's members have warded off zombie outbreaks, stamped out vampire uprisings and thwarted alien invasions. This Halloween, the stakes are even higher: a full-blown demonic apocalypse ...
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From search.live.com
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Today's Ypulse Interview is with Joe Hyrkin, Senior Vice President of Sales and Business Development at Gaia Online. After Anastasia's recent post on the shakeout of virtual worlds among older teens (we're hoping to have more perspectives on this next week) we thought we'd catch up with one of the worlds that's had success with the demo and ask a few questions about older teens, engagement and what comes in between. Ypulse: As one of...
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From technorati.com
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