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Ken Levine Spike TV's 2007 "Video Game Awards" - Backstage
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Ken Levine Spike TV's 2007 "Video Game Awards" - Arrivals
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BioShock Infinite’s Elizabeth to Serve as “Catalyst” for Game’s Main Conflict

By RichPSLS on  From playstationlifestyle.net
PSLS » Developer » News » PS3 / PlayStation 3 01/30/2012 Written by Alex Osborn close Author: Alex Osborn Name : Alex Osborn Email: alex@playstationlifestyle.net Site: http://playstationlifestyle.net/members/acharlez/ About: See Authors Posts (302) Ken Levine and his team at Irrational Games are working hard to wrap up their story-heavy shooter  BioShock Infinite in time for release later this year, and as the game nears its debut, new details continue to trickle out from the studio. The...Read Full Story

Irrational’s Ken Levine Discusses the Limitations of Dialogue in Games

By RichPSLS on  From playstationlifestyle.net
PSLS » Developer » News » PS3 / PlayStation 3 11/28/2011 Written by Alex Osborn close Author: Alex Osborn Name : Alex Osborn Email: acharlez@lavabit.com Site: http://playstationlifestyle.net/members/acharlez/ About: See Authors Posts (264) If you’ve seen any footage of the upcoming first person action game  BioShock Infinite , then you are likely well aware of the prominence of dialogue within the game. That is why it comes as a bit of a surprise to hear project lead Ken Levine discount the...Read Full Story

Irrational’s Ken Levine Talks Setting and Inspiration for Time Period in BioShock Infinite

By RichPSLS on  From playstationlifestyle.net
PSLS » Developer » News » PS3 / PlayStation 3 11/14/2011 Written by Alex Osborn close Author: Alex Osborn Name : Alex Osborn Email: acharlez@lavabit.com Site: http://playstationlifestyle.net/members/acharlez/ About: See Authors Posts (240) Irrational Games spent several years fleshing out the mysterious and incredibly detailed world of Rapture for the original BioShock . So why aren’t they building upon that underwater foundation? Apparently, several different sources of inspiration led them...Read Full Story

Ken Levine Not Too Keen on Having a BioShock Film Made

By RichPSLS on  From playstationlifestyle.net
PSLS » Developer » Media » News 11/15/2011 Written by Alex Osborn close Author: Alex Osborn Name : Alex Osborn Email: acharlez@lavabit.com Site: http://playstationlifestyle.net/members/acharlez/ About: See Authors Posts (242) While the BioShock franchise is known for its atmosphere and unique story, series creator Ken Levine doesn’t appear all that into bringing the franchise to the silver screen. In an interview with IndustryGamers , Levine explained that the status of the BioShock film and...Read Full Story

Ken Levine Disappointed We Like Boobs

By Soulkreig on  From fuckedupgames.org
Ken Levine was recently asked why Elizabeth from Bioshock Infinite has such great honkers (may not of been worded that crudely) in response Levine basically bitched out the internet as the scummy sex-obsessed shit-hole I know, and love. “It’s disappointing when [Elizabeth's appearance] becomes a focus for conversation because that was never my intent and it’s sort of a disincentive – I’d much rather talk about what she’s going through as a person, but whatever, they have the right to shout...Read Full Story
BioShock Infinite might be in the final stages of development but the man leading the team at Irrational Games says that there are parts of the narrative that he is trying to keep hidden even from those who are shaping the game alongside him. Speaking to ...  
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BioShock Infinite's developers don't know how BioShock Infinite ends ... Oh, yeah, youve got to love Thomas Hardy... "There are some people who come from a controller background that are very drawn to playing shooters on PS Move.  
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Levine offers opinions on Sony's new handheld. Irrational Games founder and BioShock creator, Ken Levine, has said he feels Sony's PlayStation Vita is the first platform that successfully offers gamers everything they want without making any sacrifices. Click here to read the full article  
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How to create a series that lasts more than six episodes. Here's another one of those Friday Questions that warrants its own dedicated post. Andy Cook wrote in to say: When creating a new show to pitch to a network, how do ...  
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The developers at irrational Games have revealed some more information on the importance of super-powered girl Elizabeth to the universe of the game. Speaking to PC Gamer, Ken Levine, who is leading the development effort on BioShock Infinite, said ...  
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