Font Generation Tool
| From : mattiasgustavsson.com
Not yet published.
July 29, 2009 As I couldn't find an existing tool which met my requirements, I've written by own utility to generate a bitmap font from a true-type font, which is quite useful for when you want to use a font in a game but don't want to buy the full distribution rights to it... It can be downloaded here (source code included): PixieFGT_1_0.zip And the syntax is: PixieFGT fontname size [spacing] [-antialias] [-texture] The optional parameter spacing gives you that many empty... Read Full Story
Using Strings as IDs
| From : mattiasgustavsson.com
Not yet published.
Sometimes, it's nice to be able to identify things by name, rather than using a number or an enum. The problem is, that if you're not careful, using strings can take a lot of memory, and LOADS of CPU-power, with all the stricmp's. When I was hired for the Tycoon City project, and assigned the task of speeding up the game (which was *really* slow at that point), it turned out they were using several hundred megabytes for storing strings (of which most were used as ID:s, and was mostly... Read Full Story
Don't Look Back
| From : mattiasgustavsson.com
Not yet published.
Terry Cavanagh of Distractionware made this awesome flash game a while back - if you haven't tried it already, you really should - it's that good. Read Full Story
Cat Cat Watermelon
| From : mattiasgustavsson.com
Not yet published.
Came across this fun little free flash game and thought I'd share: Read Full Story
Site Restructure
| From : mattiasgustavsson.com
Not yet published.
May 13, 2009 Most of the time when I make changes to this site, I don't write a blog entry about it - I just silently make the changes in the background and most of you probably never even notice it. This time though, I've made quite significant changes - I've moved about 20 blog entries away from this blog to two other sites. Old links will still be redirected properly, but you might not find some entries by browsing the blog - and if that's the case, have a look for it on the new sites... Read Full Story
Parachute - A Game&Watch Tribute
| From : mattiasgustavsson.com
Not yet published.
Do you remember the old Game & Watch games? The little handheld one-game toys with simple and fun games? There was one called Parachute, which was one of my favourites. Read Full Story
100 Faces
| From : mattiasgustavsson.com
Not yet published.
Over the last week, I've been taking a long hard look at all the projects I'm working on. Turns out that it's just over 50 different things I'm working on, and that's too much even for a student with no pressure to finish anything :P So I've stoved away the majority of them for later, and I'm now focusing on a total of 5 projects, which is much more reasonable... Read Full Story
Fighting Game - Oldshool Style
| From : mattiasgustavsson.com
Not yet published.
As I've talked about before , I'm a big fan of oldshool fighting games, like Way of the Exploding Fist or International Karate. I've always wanted to make a fighting game, and so I've now added one to my ever growing portfolio of "current projects". Read Full Story
Character from my new RPG
| From : mattiasgustavsson.com
Not yet published.
The last couple of weeks (in between studying for my exam :P) I've been working on a new project, a quite hardcore (p&p style heavy number crunching) fantasy RPG. I won't go into much details about it yet, but it's progressing rather well, and I'll keep posting little bits about it here as I go along. Read Full Story
Duell - A Card Game For Two
| From : mattiasgustavsson.com
Not yet published.
So far, I've mostly been writing about games I like, and unfortunately, Duell is not one of them. Read Full Story