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    <title>Wargaming - Articles - Zimbio</title>
    <link>http://www.zimbio.com/Wargaming/articles</link>
    <description>Iranian Swarming and its Potential ; ATO Releases Paukenschlag with Stunning Map! ; Welcome to our blog about Wargaming ; Heroic Frenzy: Petrograd 1919 ; Free Computer Wargames.</description>
    <language>en-us</language>
    <copyright>Copyright 2006 Zimbio Inc.</copyright>
    <webMaster>support@zimbio.com</webMaster>







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          <title>Iranian Swarming and its Potential</title>
    <description>posted by perrya&lt;br&gt;&lt;a  href=&quot;/pilot?ZURL=%2Frss%2FWargaming%2Farticles&amp;URL=http%3A%2F%2Fbp2.blogger.com%2F_Zr4vGiRaZ9Y%2FR46P4sIUY-I%2FAAAAAAAAACM%2Fklfzb2NXAUI%2Fs1600-h%2Fhormuz1.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://bp2.blogger.com/_Zr4vGiRaZ9Y/R46P4sIUY-I/AAAAAAAAACM/klfzb2NXAUI/s320/hormuz1.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5156216827467293666&quot; /&gt;&lt;/a&gt;&lt;br /&gt;The recent events in the Straits of Hormuz between Iranian attack boats and the US Navy may be a clue of things to come at some point in time. Iran could create a major crisis by cutting the narrow 20 mile wide entry into the Persian Gulf. Using their 3000 Chinese made mines, many of the EM-58 type (rocket propelled), these can be easily laid in deep water. Once in place, ships moving over them are dead, they have a 80% success rate. Swarming single USN ships with up to 20 speedboats armed with weapons and explosives from divergent directions simulaneously might overload the ability of the ship&amp;#39;s weapons to defend itself. In fact, some would get through. And, if that was not enough, Iran has perhaps 50 -60 cruise missiles from the Chinese, these are not rejects, but the S-300 and C-801, 802. The latter has a 90% kill rate and there is no real defense against them.&lt;br /&gt;&lt;br /&gt;The issue is why are they obtaining these weapons? Self defense? Come on, they know the US would never be able to invade the country and air attacks are more symbolic than of value. Why do they have 12 mini subs all capabale of laying mines and torpedoes?&lt;br /&gt;&lt;br /&gt;The only reason is take some sort of offensive action in the Persian Gulf, at some point in time.  Let&amp;#39;s say they sink a few USN ships or begin attacking oil tankers or they mine the Straits of Hormuz. In all cases, the world oil skyrockets. Besides being isolated, and they already are, what could the US do about it besides make some symbolic air to ground attacks on iranian facilities? Nothing. &lt;br /&gt;&lt;br /&gt;Bombing Iran may not be as safe as it was, they have acquired some 29 TOR M1 Russian air defense missile systems. Their early warning would react. &lt;br /&gt;&lt;br /&gt;The only hope is that once the US does make some air attacks upon Iran, the local population (50% are under 30)would not like this and attempt some sort of overthrow of the government. The change would have to come from within because isolation has not worked well and the US does not have capacity nor interest in invading Iran.  Such an invasion would only reinforce their resolve.&lt;br /&gt;&lt;br /&gt;Stay tuned... the next war or battle will be in that area.</description>
    <pubDate>Tue, 16 Jan 2008 22:45:00 GMT</pubDate>
    <link>http://www.zimbio.com/Wargaming/articles/4</link>
    <guid>http://www.zimbio.com/Wargaming/articles/4</guid>

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          <title>ATO Releases Paukenschlag with Stunning Map!</title>
    <description>posted by perrya&lt;br&gt;&lt;a  href=&quot;/pilot?ZURL=%2Frss%2FWargaming%2Farticles&amp;URL=http%3A%2F%2Fbp3.blogger.com%2F_Zr4vGiRaZ9Y%2FR8mFLyhJ6rI%2FAAAAAAAAADM%2FTWYOPzDLG8k%2Fs1600-h%2Fpaukenschlag_map_100dpi.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://bp3.blogger.com/_Zr4vGiRaZ9Y/R8mFLyhJ6rI/AAAAAAAAADM/TWYOPzDLG8k/s320/paukenschlag_map_100dpi.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5172812084597615282&quot; /&gt;&lt;/a&gt;&lt;br /&gt;After a year in development, my latest ATO game on the German U-boat operation off the US coast in 1942, is released.&lt;br /&gt;&lt;br /&gt;Craig Grando&amp;#39;s superb and innovative game map looks 3D and like a movie poster. Simply stunning! The game uses the actual German plotting system of WW2 to regulate movement. In addition, the great &amp;quot;what-if&amp;quot; is explored: The planned German long range bombing of the East coast. The combo make the game a sure winner with appeal on a variety of levels. The game design took a few weeks to develop and research.&lt;br /&gt;&lt;br /&gt;Let the dice fly!</description>
    <pubDate>Fri, 1 Mar 2008 16:22:00 GMT</pubDate>
    <link>http://www.zimbio.com/Wargaming/articles/3</link>
    <guid>http://www.zimbio.com/Wargaming/articles/3</guid>

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          <title>Welcome to our blog about Wargaming</title>
    <description>posted by The_Zimbio_Team&lt;br&gt;This is our group blog, which is unique because any Zimbio member can post an entry to it. Some members blog about recent news and trends related to the portal topic, others recount relevant personal stories. You can also comment on and rate existing blog entries, to voice your opinion and to help the community identify which members and entries on the portal are must-reads. Got an interesting idea or story to share with other members of this portal? Well, then put on your journalist&amp;#39;s cap and &lt;a  href=&quot;/portal/Wargaming/blog/add&quot;&gt;add your own blog entry&lt;/a&gt;!</description>
    <pubDate>Mon, 23 May 2006 03:58:53 GMT</pubDate>
    <link>http://www.zimbio.com/Wargaming/articles/1</link>
    <guid>http://www.zimbio.com/Wargaming/articles/1</guid>

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          <title>Heroic Frenzy: Petrograd 1919</title>
    <description>posted by perrya&lt;br&gt;&lt;a  href=&quot;/pilot?ZURL=%2Frss%2FWargaming%2Farticles&amp;URL=http%3A%2F%2Fbp3.blogger.com%2F_Zr4vGiRaZ9Y%2FR1TUrg5v--I%2FAAAAAAAAACE%2Ffz9y8z-YG6c%2Fs1600-R%2FPETROGRAD.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://bp3.blogger.com/_Zr4vGiRaZ9Y/R1TUrg5v--I/AAAAAAAAACE/qYW9VSNeANw/s320/PETROGRAD.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5139966918768196578&quot; /&gt;&lt;/a&gt;&lt;br /&gt;Soon to be released is the new FFG game, &lt;strong&gt;Heroic Frenzy Oct. 1919&lt;/strong&gt;, which covers the closet advance that any White Army had made against the Reds. In this case, Yudenich&amp;#39;s tanks and night attacks decimated the Red 7th Army, leaving Petrograd (now St. Petersburg)wide open. Trotsky himself entered the battle to rally his men near Pulkovo Hill, the last obstacle before the city. It is a fast moving game on this pivotal battle!</description>
    <pubDate>Mon, 4 Dec 2007 04:09:00 GMT</pubDate>
    <link>http://www.zimbio.com/Wargaming/articles/5</link>
    <guid>http://www.zimbio.com/Wargaming/articles/5</guid>

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          <title>Free Computer Wargames.</title>
    <description>posted by davidshq&lt;br&gt;I run the world&amp;#39;s most extensive website on free computer war and strategy games . Wow. It feels like an audacious statement, but I am sure it is true. I have found no resource that comes nearly as close as my own. It feels good to be the best at...(&lt;a  href=&quot;/pilot?ZURL=%2Frss%2FWargaming%2Farticles&amp;URL=http%3A%2F%2Fgamesecretary.com%2Fcommunity%2Fblogs%2Fdavid_mackey%2Farchive%2F2006%2F12%2F02%2FFree-Computer-Wargames_2E00_.aspx&quot; rel=&quot;nofollow&quot;&gt;read more&lt;/a&gt;)&lt;img src=&quot;http://gamesecretary.com/community/aggbug.aspx?PostID=769&quot; width=&quot;1&quot; height=&quot;1&quot; /&gt;</description>
    <pubDate>Sat, 3 Dec 2006 06:05:55 GMT</pubDate>
    <link>http://www.zimbio.com/Wargaming/articles/2</link>
    <guid>http://www.zimbio.com/Wargaming/articles/2</guid>

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